Ferris is a prosperous-looking city of cobblestones, fine buildings, and strange sophistication compared with rougher frontier settlements.
A prince from Sinte came to buy the city and bring it under his church’s power.
Druids and other locals are resisting the sale under the cry of “Save Ferris.”
The city sits under mounting pressure from both political ambition and quieter local dangers.
A great oval vessel hangs in the sky above the city.
Ferris has suffered under bandit extortion for years, and the people may be closer to open resistance than they first appear. session-2026-05-20
What is Known
Ferris is a real city, not an illusion, reached by the party after a mysterious white beam tore them from their roadside camp. session-2026-05-13
It has cobblestone streets, tightly packed buildings, and workmanship noticeably cleaner and finer than many other known settlements. session-2026-05-13
A massive oval-shaped vessel resembling a zeppelin can be seen overhead. session-2026-05-13
Ferris was in the middle of a political struggle when the party arrived.
Degra and allied druids opposed the sale and warned that similar imperial pressure had already fallen on other towns. session-2026-05-13
The city was vulnerable to local bandit pressure at the time of the party’s arrival, with protection money apparently playing a role in keeping worse violence at bay. session-2026-05-13
Ferris’s mayor later confirmed that bandits had been extorting the town for roughly two or three years and estimated that at least twenty to twenty-five different bandits were involved. session-2026-05-20
The mayor trusted a blind scout living just outside town to gather intelligence on the bandit camp and gave the party a wax-sealed letter for her. session-2026-05-20
Prince Cena ultimately chose to work openly with the party in Ferris after discovering they had independently poisoned the same disloyal soldiers. session-2026-05-20
A mercenary encampment on Ferris’s outskirts was destroyed after Cena and the party slaughtered its command structure and burned the remaining force in a night assault. session-2026-05-20
Important known sites in Ferris include:
The Pig’s Third Leg - a rowdy inn used as the party’s resting place, meeting point, and staging ground for their talks with Cena. session-2026-05-13session-2026-05-20
The Mayor’s House - the site of the confrontation over the city’s sale, the seized gold chest, Corneleus’s solo fight against corrupt guards, and the later apology and intelligence exchange with the mayor. session-2026-05-13session-2026-05-20
The alley behind the inn - where the party fought the guard captain and his remaining men after Corneleus collapsed under crossbow fire. session-2026-05-13
The mercenary encampment - a large tented camp outside Ferris where Cena, Watsie, and the party killed the disloyal soldiers tied to the town’s crisis. session-2026-05-20
History
Ferris was already an established city before the party’s arrival.
By the time the party reached it, Ferris was being pressed toward sale and religious-political absorption by Sinte. session-2026-05-13
According to Degra, Ferris was facing the same kind of takeover that had already displaced druids and others from her own home. session-2026-05-13
The town had also been paying off bandits for two or three years by the time the party became entangled in its affairs. session-2026-05-20
The party interrupted that cycle by redistributing the town gold, confronting the mayor, and helping destroy the mercenary force tied to the crisis. session-2026-05-20
The surviving record for Ferris presently grows clear only at the moment of the party’s arrival by unnatural means; what older powers, bargains, or structures shaped the city remains uncertain.